Building Rules

The Deadlands Build Rules
This document covers the compiled, quick-and-dirty edition of the build rules utilized on the Deadlands server. If you have any questions or need clarifications, please feel free to ask, but the vast majority should be covered sufficiently here or in the in-game tutorial you did upon joining the server.

These rules exist because they have helped the server last many months longer, staving off a wipe. Extra junk in inventories bogs the server down and makes it sort through more stuff, and can contribute to lag over time. Foundations, and excess buildings are also the same. These rules are vital to any Conan Exiles Server’s longevity, even if tile allowances and such change.

- Table of Contents -

General Build Rules

Construction Rules

FAQ

Examples

General Build Rules

 * 1) Do not build within sight of another person’s base unless you have express permission from them; they have the right to ask you to move if they see you. This does not apply near water.
 * 2) Do not block or wall of resources in your base, no matter how small. This includes not blocking 3 Skull or 1 Skull boss spawns. You’re in their territory, use thralls.
 * 3) No foundations. Period. Use pillars, walls, and fence foundations as alternatives. You can still block rock spawns and stuff with pillars.
 * 4) Each Clan or solo player may have only one base. IQOL alts do not mean you can have two bases, and IQOL alts do not count toward total tiles available to your clan.
 * 5) You must approach the administrators if you wish to have a small outpost or camp that may have absolutely no crafting stations (including thrall wheels), and must remain very small.
 * 6) Build thrall wheels in your base only. You may leash a thrall and use /home to travel back to your base and put them on a wheel. If a wheel is found out in the wild, it will be destroyed with no warning.
 * 7) Each clan or player may have only one T3 shrine. Period.
 * 8) No map rooms. Period.
 * 9) Do not build near caves, big cities, thrall camps, or legendary bosses/chests within 20 blocks. If there is a no-build zone, then 20 blocks starts from that point on.
 * 10) No building in Shattered Springs or the Volcano. Do not build within sight of the following Administrator-constructed locations: Nomad’s Refuge, the Garam Bazaar. Do not build near faction outposts...or you will be faced with IC consequences for it.
 * 11) Giant boxes of death for bases are not allowed. If you get your hands on spike traps, none of those either.
 * 12) You may have 6 fish traps per clan, and no more.
 * 13) Do not build villages, towns, or massive castles unless you actually have the number of players in your clan to justify it. If we find you’ve gone overkill, you have 48 hours to make the necessary changes after being warned, or we’ll destroy some things. You will not be compensated.

'''[ Continues below in the Construction Rules section. ]'''

Construction Rules

 * 1) Ceiling Tiles/Floor Plans:
 * 2) From a top-down view, solo players and one person clans are allowed to use 50 ceiling tiles for their floor plan. Wedge tiles count as half a tile.
 * 3) Clans with more than one person are allowed 50 ceiling tiles per member. Clan leaders are expected to monitor this and keep a count of how many tiles you use in each building. If your members are inactive for 14 days, you will be expected to remove the extra tiles and inventory.
 * 4) Example - 2 person clan: 2x50 = 100 ceiling tiles
 * 5) Example - 10 person clan: 10x50 = 500 ceiling tiles
 * 6) Example - 20 person clan: 20x50 = 1000 ceiling tiles
 * 7) Upper floors/levels should not extend further than 1 tile beyond the ground level floor plan.
 * 8) Don’t place a pillar under every single tile. You only need one about every three or four. I put them on top of the tiles only to show this.
 * 9) Below is an example of ideal pillar distribution on a 5x5 floor plan (there’s an example for a circular build in the Examples section):


 * 1) Build Height:
 * 2) Most floors or levels of a build should be kept to around 2 walls high per floor. Builds can be no taller than 10 walls high, excluding walls used to cover up ground floor-level pillars.
 * 3) Decoration Items:
 * 4) Clans with 1 to 5 members may use up to 800 placeable deco items.
 * 5) Clans with 6 to 10 members may use up to 1500 placeable deco items.
 * 6) Clans with 11-15 members may use up to 2000 placeable deco items.
 * 7) Clans with 16-20 members may use up to 2500 placeable deco items.
 * 8) Pippi Items:
 * 9) Wallpapers: You may have a maximum of 20 wallpapers, regardless of clan size.
 * 10) Flaggis: You may have a maximum of 8 Flaggi, regardless of clan size.
 * 11) Thespians: You may have a maximum of 15 thespians, regardless of clan size.
 * 12) Thralls & Pets:
 * 13) A solo player or clans with up to 5 members may have a maximum of 5 thralls or pets combined. This includes horses as pets.
 * 14) Combined, not seperate. You get 5 combined total, not 5 pets and 5 thralls. Just 5 of either in whatever combination. This also does not mean 5 per person in a clan.
 * 15) Example - Solo/1-5 Person Clan: 5 = 5 total combined thralls and pets.
 * 16) Clans with 6 members or more get an additional thrall or pet per player, up to a maximum of 20 thralls or pets combined for the clan at 20 members.
 * 17) Example - 6 Person Clan: 5 + 1x1 = 6 total combined thralls & pets
 * 18) Example - 15 Person Clan: 5 + 10x1 = 15 total combined pets & thralls
 * 19) Example - 20 Person Clan: 5 + 15x1 = 20 total combined pets & thralls

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FAQ
Q: What do you mean by ‘floor plan’ for tiles?

A: With a top-down view of your clan’s build, count the total surface area of tiles. If you’re unsure about this, ask a staff member to check it for you.

Q: Is it possible to get approved for more tiles?

A: No. However, we understand that it may be tough to use all of your allowed floor plan tiles without going slightly over (since it’s hard to get a clean number sometimes)-- and we are willing to allow a small amount of wiggle room. For example, a two person clan could finish their build and be considered okay at around 120 tiles, but if they hit 150, they’ll be made to trim back the excess.

Examples
The following is an example of a top-down view of a building’s floor plan.

For a quick guess at what your approximate total tiles for the building in question used is, you can include the ‘grey space’ (that isn’t actually being used for the build) as shown in the example, which will give you an approximate total of 25 tiles.

For an accurate count, the wedges/’triangles’ are half a tile each, so your actual tiles used will be (4x5)+2 for a total of 22 tiles.

The above shows 4 buildings using a 5x5 floor plan, making them 25 tiles each for a total of 100 tiles. This would be appropriate for a 2 person clan.

The above shows 2 buildings, one of which uses a 8x8 (64 tiles) floor plan, and the other uses a 6x6 (36 tiles) floor plan, for a total of 100. This is also appropriate for a 2 person clan.

The above is a single building with a 10x10 floor plan, for a total of 100 tiles. This is - once again - also appropriate for a 2 person clan.

The above shows a 36 tile build, but made in a circle. The black pillars have been placed above to show an example of the most effective distribution of pillars to maintain stability throughout a build like this.

Quick Tile Count Reference:


 * 2x2 = 4 tiles
 * 3x3 = 9 tiles
 * 4x4 = 16 tiles
 * 5x5 = 25 tiles
 * 6x6 = 36 tiles
 * 7x7 = 49 tiles
 * 8x8 = 64 tiles
 * 9x9 = 81 tiles
 * 10x10 = 100 tiles